Game-Based Learning "Fun for All!"
Game-based learning is a fun and engaging way for students to learn. Many think that games are not a classroom tool, but you would be wrong. Games can be a crucial tool in delivering instructional content in a very fun way.
What is game-based learning? GBL uses competitive exercises, either pitting the students against each other or getting them to challenge themselves in order to motivate them to learn better.
Students playing the "fly swatter" game to help them learn their kindergarten sight words. This game can be differentiated for different concepts. For example, you can use numbers instead of words for students to learn number identification.
This game was very engaging in the classroom! Students were split into two teams based on the fly swatter color. They were motivated by points on the promethean board and by their team members. Students went head to head against each other to find the sight word I said the fastest. Not only were students able to recognize sight words quickly through the use of the game they were able to practice social skills by learning to be an active participant and team-player.
Fly Swatter Game with Words
Hangman "An oldie but goodie"
I used hangman (with sight words) during transition times in my classroom. For example, if I still had a few "stragglers" cleaning up a math center, I put hangman up on the board to encourage them to get to the carpet faster.
I introduced the game the first couple of times. I then, gradually, let other students have a turn to play. I made sure to tell the students they could only choose a sight word. After the word had been spelled out. The student leading the game, spelled the word with the entire class.
Partner Math Game
I introduce many math games in my classroom that involve at least two or more players. Not only are students learning math concepts, again, they are working on social skills. They are learning how to encourage others, how to lose and ultimately how to be a team-player.
This specific game helps students work on counting strategies using dice. They are finding the sum of two dice in a fun way. Each student gets a set of 5 connecting cubes. They place it on their board above the sums (1-12). The person who clears their cubes first wins the game.
Resources: Edutopia.org Pinterest.com